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Ultimate Game Programming Guide for Mac Os X

By Greenstone, Brian

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Book Id: WPLBN0003842697
Format Type: PDF eBook :
File Size:
Reproduction Date: 2015

Title: Ultimate Game Programming Guide for Mac Os X  
Author: Greenstone, Brian
Language: English
Subject: Game Programming, Video Games, Programming
Collections: Online Programming Books
Publication Date:
Publisher: Pangea Software, Inc.


APA MLA Chicago

Briangreenstone,. (2004). Ultimate Game Programming Guide for Mac Os X. Retrieved from

Description: This intermediate-level programming book contains all the tricks of the trade that you need to know to build a game engine for Mac OS X. You’ll learn about all of the nuances dealing with the various Mac OS technologies such as the HID Manager, OpenGL, OpenAL, Core Graphics, Rendezvous, Quicktime, and more!.

Table of Contents
TOC : Development Tools for the Mac - Choosing a Video Mode - OpenGL for the Mac - OpenGL Optimizations - PowerPC Math Optimizations - Vertex Array Range - Calculating the Frame Rate - Gamma Fades - Carbon Events - Audio - Simple Input - Input with the HID Manager - Writing a Maya Plug-in - Stereo 3D - Networking - Copy Protection - Miscellaneous Mac Tidbits - Marketing & Selling.


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